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Shadow of the colossus ps2 graphics
Shadow of the colossus ps2 graphics





shadow of the colossus ps2 graphics
  1. #SHADOW OF THE COLOSSUS PS2 GRAPHICS TRIAL#
  2. #SHADOW OF THE COLOSSUS PS2 GRAPHICS PS3#

The comparisons with Ico are many, so it’s not strange that the two titles are often talked about together (bit like Okami and Viewtiful Joe): superb graphics immersive soundtrack strong puzzle elements – all common themes. The music score is something out of this world and you’d really expect nothing less from Team Ico who put this all together. This game looks amazing and I’d argue that it never needed a remake because there’s only a few signs that it’s not a current gen game (those signs being slightly choppy animation and typical PS2 blurring around moving objects).

shadow of the colossus ps2 graphics shadow of the colossus ps2 graphics

Wander will fall a lot and you’ll question why you should persevere with Shadow of the Colossus.īecause it’s EPIC, that’s why. In fact, the whole control system feels fiddly and not reminiscent of the PS2’s best games that strike a balance between simplicity and effectiveness. Unlike something like Tomb Raider, if you time things wrong Wander will fall. Jumping and grabbing involves careful use of the triangle and R1 buttons. What is not fine is the fiddly control system, namely being able to jump and grab. Each colossi has a different way of getting up them, which is fine. Why? Why not! Yes, there are platforming elements but they’re unlikely to provide much challenge rather than frame the entrance of the colossi (more on that later).Īnother reason why it’ll put off newbies is that whilst the navigation is straight forward,(you use Wander’s sword to point you in the right direction) what to do with each colossi is never immediately obvious, despite the sword being able to point out the vulnerability points the challenge in getting to them is vast. You play as young Wander (apt, as you do quite a lot of wandering in between colossi fights), stuck in this world and tasked with defeating its inhabitants in order to restore life to a young girl called Mono. It doesn’t have levels as such, just sixteen “boss fights” against the colossi that inhabit this mysterious land. The first reason why Shadow of the Colossus will put people off is its structure. I picked up a PS2 copy for a reasonable price the other day and have never looked back. There are several reasons why bad gamers such as myself won’t persevere it, but persevere you should.

#SHADOW OF THE COLOSSUS PS2 GRAPHICS TRIAL#

Admittedly I was trying to cram in as many games as possible during my free trial but still.

#SHADOW OF THE COLOSSUS PS2 GRAPHICS PS3#

I first played Shadow of the Colossus via the PS3 “remaster” available on the PlayStation Now service a few years ago and I just didn’t get it.







Shadow of the colossus ps2 graphics